
Op Gamespot en Ironhammers zijn interviews online gekomen met Rachel Bernstein, executive producer voor De Sims Middeleeuwen. Veel is er natuurlijk al bekend over deze nieuwe game maar ook in deze interviews vind je weer wat leuke, nieuwe details.
GS: We’ve already discussed the ways that deviant Sims players will be able to kill off their little computer people in Medieval, but what about those players who like to create overarching stories for their households, playing as families that get married, have kids, age, and touch the lives of many other characters? How will Medieval let players tell that kind of overarching story?
RB: Players will still be able to tell stories in their Medieval world. They can have their sims court one another, get married, have a baby, watch the baby grow into a child, and interact with the child in a family environment. With the deeper focus on professions, traits, and fatal flaws, the bulk of a sim’s time is spent in stories that revolve around their professions, developing their heroes, and participation in quests.
| Gamespot: The Sims Medieval Updated Q&A – Classic Sims Elements |








